A 3-D game engine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
Kacper Kostka dcac2713f6 Merge branch 'master' of http://git.cubesoftware.xyz:20524/MIGDYN/XtreemNodes 1 month ago
data/img All the changes since last commit 1 month ago
include All the changes since last commit 1 month ago
.gitignore Minor changes 3 months ago
GUI.cpp Fixed some of Kacperks's code. 3 months ago
LICENSE.TXT Fixed LICENSE.TXT 3 months ago
LevelGenerator.cpp All the changes since last commit 1 month ago
MapBlock.cpp Split MapBlock's header and implementation 3 months ago
README.TXT Update README.TXT (SFML) 3 months ago
XtreemNodes.depend All the changes since last commit 1 month ago
XtreemNodes.layout All the changes since last commit 1 month ago
XtreemNodesLinux.cbp Linux & Windows CBP file 3 months ago
XtreemNodesWindows.cbp Merge branch 'master' of http://git.cubesoftware.xyz:20524/MIGDYN/XtreemNodes 1 month ago
main.cpp All the changes since last commit 1 month ago

README.TXT

XtreemNodes is a modern 3-D game engine by MCL Software made in collaboration with Cube Software.

The project was started on 2022-10-15 by a mysterious man sitting at his desk at 3 a.m.

==================================
How to build on Windows with MSYS2
==================================
Download OpenGL, SFML, and mingw-w64 using Pacman and build the source files