```
 ___________________________________________________
|  ____    ___   _      __ __   ____  __ __  ____   |
| |    \  /   \ | T    |  T  T /    ||  T  T|    \  |
| |  o  )|     || |    |  |  ||   __||  |  ||  _  | |
| |   _/ |  O  || |___ |     ||  |  ||  |  ||  |  | |
| |  |   |     ||     ||___, ||  |_ ||  |  ||  |  | |
| |  |   |     !|     ||     ||     ||     ||  |  | |
| |__|    \___/ |_____||____/ |_____| \____||__|__| |
 ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
```
## PolyGun
PolyGun is a voxel-based multiplayer first person shooter game/engine.

## Licensing
PolyGun is free software licensed under the permissive Expat license. See [LICENSE.TXT](LICENSE.TXT) for the licensing terms and conditions agreement.

## Supported platforms/operating systems
- GNU/Linux, Alpine Linux (X11 and Wayland windowing systems)
- Microsoft Windows (2000/ME or later, may work on older but untested. Also good luck getting
C++17 compiler there)
- SerenityOS

## Contributing
### See [docs/CODING_STYLE.MD](docs/CODING_STYLE.MD)

## Building
### See [docs/INSTALL.MD](docs/INSTALL.MD)
