new player model

This commit is contained in:
2023-05-02 18:44:15 +02:00
parent ce0ca11f31
commit 8a28cbfddb
5 changed files with 637 additions and 169 deletions

View File

@@ -2,20 +2,10 @@ dofile(minetest.get_modpath("player_api") .. "/api.lua")
-- Default player appearance
player_api.register_model("amogus_entity.obj", {
player_api.register_model("susman.obj", {
animation_speed = 30,
textures = {"amogus_entity.png"},
--animations = {
-- -- Standard animations.
-- stand = {x = 0, y = 79},
-- lay = {x = 162, y = 166, eye_height = 0.3, override_local = true,
-- collisionbox = {-0.6, 0.0, -0.6, 0.6, 0.3, 0.6}},
-- walk = {x = 168, y = 187},
-- mine = {x = 189, y = 198},
-- walk_mine = {x = 200, y = 219},
-- sit = {x = 81, y = 160, eye_height = 0.8, override_local = true,
-- collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.0, 0.3}}
--},
textures = {"susman.png"},
animations = {},
stepheight = 0.6,
eye_height = 1.47,
@@ -23,11 +13,11 @@ player_api.register_model("amogus_entity.obj", {
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
visual = "mesh",
visual_size = {x=8, y=8, z=8},
visual_size = {x=10, y=10, z=10},
})
-- Update appearance when the player joins
minetest.register_on_joinplayer(function(player)
player_api.set_model(player, "amogus_entity.obj")
player_api.set_model(player, "susman.obj")
end)